With these textures I have tried to solve three problems, in the first place, to deal with the 'desert' problem that so many people have complained of, secondly, to deal with the winter textures and thirdly and finally to deal with the autumn textures.
fsx hd ground textures download
With regard to the 'desert' problem, I have modified the default textures in tone and color to try, so far as is possible, to reduce or eliminate the barren brown color of the default textures. The result is that mountainous areas now no longer look as if they are covered with sand! In addition, since I found the drab washed-out fawn color of the winter textures utterly unrealistic I modified those, too, in an attempt to make winter look more like winter!
So far as the USA textures are concerned, my biggest difficulty was with a large number of non-field textures: there are, for example, textures to represent many different types of desert terrain, bare desert, semi-desert sage, semi-desert shrubs, and the list goes on. I do not live in the US so I have no direct experience of what such landscapes look like. I relied in part on Google Earth to get some impression of the appearance of the types of various terrain but there are obvious difficulties and problems with this.
The satellite photographs are affected by, amongst other things, dirt in the atmosphere as well as by the way the images have been processed and colored. It might well be, therefore, that in some cases the textures do not provide an accurate representation of the landscapes they are supposed to be representations of.
I have endeavored to modify the textures in such a way as to increase the verisimilitude of the simulated world. As I have already said, for the most part, I have modified only the autumn and winter textures but in some cases, I have been obliged to modify whole seasonal sets. It is for this reason that I have not divided the texture sets by seasons.
I should have noted in my comments on the European textures that they look best when visibility is limited; I checked them using settings of 40 miles and 50 miles as the visibility limits. In my opinion, the unlimited visibility setting does no favors to any of the textures (and the same was true in Fs2004 of such excellent products as Ground Environment and Bird's Eye View).
Very nice textures, even in P3D v5 these look great. I paired them with the 30 CM generic texture packs and saved my sim, I was close to just go play something else since I am on a limited budget these days, but now I can enjoy P3D thoroughly, a MASSIVE thank you :)
These are not high res land classes files it is just to fix about winter and Autumn textures to be Europe and the US not to be a desert(Fly Hungary in winter and everything is light brown nothing else and any other countries) during winter and not to be a comic book in Autumn.But if u not willing to spend money on FSX they are OK.Thanks Adam in 11 yrs later :D
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The new ground textures give a more realistic illusion of rocks, grass, etc. Autogen as well as taxiways, will now look more realistic and "in place" since they are no longer over a low-resolution detail 1.bmp file.
The new taxiway line textures (or taxi lines as I call them) make your default taxi lines look even more realistic. Now you will see environmental weathering effects such as cracks and holes on the taxi line paint. And finally, the new taxiway textures upgrade the default FSX ones.
Adam McEnroe is a flight sim enthusiast who has been simming since the days of FS95. Adam writes all of the download section editorials after testing each of the files. Adam has extensive knowledge using various flight simulator packages and thoroughly tests the files before writing about them. Adam also like to fly real-world aircraft in his spare time and is training for his PPL.
I love these textures, but there's one thing that bugs me. IT seems as though the turns are still default taxiway lines. I dont know if this is because I installed it wrong or something, but i think i did it correctly. Thanks for the awesome textures. Thanks!
File Description:This is the second and final part of our enhanced autogen release. This package repairs and upgrades 48 major city autogen building textures world-wide and RESTORES the light maps Aces missed in which large numbers of buildings (Paris, Berlin, London, etc) have been dark since the release of FSX. It includes North America, South America, Asia, Eurasia, Middle East, Europe, Africa and Australia. You MUST install PART ONE (fsx_enhanced_autogen.zip) before using this package. There are links included with the instructiions of this package to PART 1 should you need them along with instructions for FTX users. The included textures will add all the default missing light maps, blend perfectly with GEX Enhanced USA/Canada and are a great match for our upcoming GEX Europe release. Please note these are only textures for major metro auto-generated buildings and are not the city skyscrapers and landmarks. There is absolutely no performance loss -or- performance gain when using these textures which are ONLY for FSX and can not be used in FS9. Happy Holidays from Team GEX to the entire sim community!
File Description:This package contains 75 different AI Ships with FPS friendly textures and models based on real ships including the world largest container ship Maersk Mckinney Moller and a collection of other ships including cruise ships, ferries, oil tankers, bulk carriers, gas tankers, sail ships, research vessels all with numerous repaints. This package also includes a full set of AI shipping routes for the Mediterranean Sea from Gibraltar to Istanbul and Port Said and for Asia from Tokyo to Kuala Lumpur. Ships will visit among other harbors: Hong Kong, Singapore, Kobe, Busan, Dalian, Shanghai, Manila, Xiamen, Macau, Marseille, Valencia, Barcelona, Livorno, Athens, Malta, Nice, and many more. This package is an expansion of my package 63 AI Ships and AI Ship Traffic for South America and Europe and to benefit fully from this you should install first 63 AI Ships and AI Ship Traffic for South America and Europe and the patch Patch for 63 AI ships and AI Ship Traffic. With everything installed you will have 138 ships sailing the FSX Oceans. This package has been developed with contributions from among others Jean-Pierre Fillion, Didier Lagaffe Puentes and Robystar. I would like to thank these three as well as everybody who have encouraged and supported the project or participated in the beta testing.More routes for these ships can be expected soon: First look out for AI Ship Traffic for North West Europe.
File Description:This package contains 179 AI ships and AI Ship Traffic for FSX and P3D covering almost all regions of the world. For full benefit of the files in this package you should install the previous packages in the project. New areas covered are Australia, New Zealand, Africa, India, Hawaii, the Black Sea, the South American West Coast, islands in the Indian and Pacific Oceans as well as Ireland, Scotland, Iceland, and the Faroe Islands - and more. Further, this package updates previous routes released for Brazil and adds traffic and diversity on shipping routes across Europe and Asia. New ship models include destroyers, frigates, cruise ships, oil tankers, container ships, fishing vessels, coasters, river boats, and more. Ships visit among other places Sydney, Perth, Auckland, Wellington, Tahiti, Samoa, Fiji, Honolulu, Panama, Lima, Ushuaia, Buenos Aires, Rio de Janeiro, Salvador, Fortaleza, Belem, Manaus, Incheon, Ho Chi Minh, Manila, Bangkok, Koh Samui, Phuket, Singapore, Kuala Lumpur, Jakarta, Mumbai, Seychelles, Maldives, Mauritius, Dubai, Doha, Mogadishu, Durban, Cape Town, Lagos, Abidjan, Dakar, Las Palmas, Istanbul, Odessa, Burgas, Trabzon, St Petersburg, Helsinki, Stockholm, Kiel, Copenhagen, Stavanger, Liverpool, Glasgow, Reykjavik, and many more. Models and textures by Jean-Pierre Fillion, Knud Kristoffersen, Erwin Welker, Alberto Garcia, Antonio Diaz, Sebastien Viale, and Henrik Nielsen.Video available here: =Cma0PVfrFac&list=UUKFYbDe0mheZ-llBTVQnHrA
File Description:American Airlines is a major U.S. airline headquartered in Fort Worth, Texas. It operates an extensive international and domestic network, with scheduled flights throughout North America, the Caribbean, South America, Europe, and Asia. Its route network centers around five "cornerstone" hubs in Dallas/Fort Worth, New York, Los Angeles, Miami, and Chicago. Its primary maintenance base is located at Tulsa International Airport (TUL). American Airlines is part of the Oneworld airline allianceAmerican Airlines livery painted on PMDG Boeing 737 NGX WL model. The textures are saved in DDS format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. "HD EXPERIENCE" INSIDE. Credits to PMDG Simulations. Visit our Facebook page "Sky Level Textures" for news, updates and previews on my future repaint projects. Thanks for downloading & Happy flying. 2ff7e9595c
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